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Infamous First Light

Playstation 4 Version

            Incarcerated by the Department of Unified Protection, Abigail Walker (aka "Fetch") is classified by the government as a threat to society being the "conduit" that she is. Under maximum security lockdown, Fetch is forced by her handler to reveal any and all information leading up to her capture by the D.U.P.
            The majority of First Light has players controlling Abigail Walker in the city of Seattle, several years before her capture. Abigail and her brother, Brent, are in the middle of a Seattle turf war, and their both interested in pulling off one last "job" to acquire the money they need to go into hiding. Just before Abigail and Brent are able to get their job started, Brent ends up missing. Fetch is then sent on a wild goose chase of epic proportions, leading into massive gang battles as she searches for her brother.
            First Light's gameplay is some of the most unique found on today's market... As a "conduit", Fetch is able to transform into a being of neon light while traveling the city of Seattle at light speed. Not only does this effect look cool and feel smooth, but it makes traveling the city a breeze, and especially since Fetch is able to easily scale the city's buildings and architecture using this light speed ability.
            In addition to Abigail's super hero movement, she has a plethora of offensive weapons and tools. Players can fire off automated lasers at their enemies, or even slow down time (similar to Max Payne) by simply holding in the L2 button -- which lets Abigail both pick her shots, as well as identify enemy weak points. The creativity of First Light's combat system continues with Abigail being able to punch her way out of a fight with a wide range of combat options, including a standard punch ability and a one shot knockout.
            Perhaps the most interesting weapon that Abigail has, and equally as powerful, is the "singularity" where she's able to destroy every enemy on screen using one titanic blast. Both the singularity and standard use of Abigail's neon energy require meter, with the former requiring Abigail to defeat a certain amount of enemies, and the latter by draining energy from neon signs throughout Seattle.
            First Light's gameplay is sharp, creative, and fluid with weapons and tools having a skill tree system to acquire further upgrades, which is found in the menu. In order to upgrade each ability, players need to spend an in-game currency called "skill points", which are acquired by completing side quests, conquering missions in the challenge arena, and retrieving hidden orbs throughout the city called "lumens". Players looking to complete the campaign quickly will find that they can do so by filling the skill tree to about the halfway point. With that said, the key location to use Abigail's new abilities (after campaign completion) is in the challenge arena's, which is one of the main locations to earn those abilities in the first place. On that note, free roaming the city of Seattle after defeating the campaign may come across as pointless and boring to most players.
            The musical score, voice acting, and graphical presentation of First Light are all excellent, yet the one dimensional campaign could've been done better. Abigail is a great lead character, but the entirety of First Light's campaign has her destroying the city and escalating turf wars due to her brothers disappearance. The average gamer may think the story moves past the disappearance of her brother at some point, but it unfortunately does not.
            In the midst of Seattle's escalating gang war, Abigail is able to take on a series of side quests: anywhere from rescuing hostages to painting graffiti on walls. The majority of these side quests give Abigail skill points to apply to her skill tree, and many of the side quests were fun to play.

            With First Light being my first experience of the Playstation exclusive franchise, I left feeling impressed by the gameplay but underwhelmed by the story. First Light's gameplay is unquestionably some of the most unique I've seen among third person action titles, and the challenge arenas certainly offer players replayability after campaign completion. However, Abigail's reckless endangerment of Seattle over her brothers disappearance just doesn't come across as a story worth remembering.

Overall Rating

7.3/10

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